draw_rle_sprite
Section: Allegro manual (3)
Updated: version 4.2.2
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NAME
draw_rle_sprite - Draws an RLE sprite. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
void draw_rle_sprite(BITMAP *bmp, const RLE_SPRITE *sprite,
int x, int y);
DESCRIPTION
Draws an RLE sprite onto a bitmap at the specified position. Example:
RLE_SPRITE *rle_sprite;
...
draw_rle_sprite(screen, rle_sprite, 100, 100);
SEE ALSO
get_rle_sprite(3),
draw_sprite(3),
draw_compiled_sprite(3),
draw_trans_rle_sprite(3),
draw_lit_rle_sprite(3),
bitmap_mask_color(3)