bitmap_mask_color

Section: Allegro manual (3)
Updated: version 4.2.2
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NAME

bitmap_mask_color - Returns the mask color of the specified bitmap. Allegro game programming library.  

SYNOPSIS

#include <allegro.h>

int bitmap_mask_color(BITMAP *bmp);  

DESCRIPTION

Returns the mask color for the specified bitmap (the value which is skipped when drawing sprites). For 256-color bitmaps this is zero, and for truecolor bitmaps it is bright pink (maximum red and blue, zero green). A frequent use of this function is to clear a bitmap with the mask color so you can later use this bitmap with masked_blit() or draw_sprite() after drawing other stuff on it. Example:

   /* Replace mask color with another color. */
   for (y = 0; y h; y++)
      for (x = 0; x w; x++)
         if (getpixel(bmp, x, y) == bitmap_mask_color(bmp))
            putpixel(bmp, x, y, another_color);

 

SEE ALSO

MASK_COLOR_8(3), set_color_depth(3), bitmap_color_depth(3), ex3d(3), exmouse(3), expat(3)