do_dialog
Section: Allegro manual (3)
Updated: version 4.2.2
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NAME
do_dialog - Basic dialog manager function. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
int do_dialog(DIALOG *dialog, int focus_obj);
DESCRIPTION
The basic dialog manager function. This displays a dialog (an array of
dialog objects, terminated by one with a NULL dialog procedure), and sets
the input focus to the focus_obj (-1 if you don't want anything to have
the focus). It interprets user input and dispatches messages as they are
required, until one of the dialog procedures tells it to close the
dialog, at which point it returns the index of the object that caused it
to exit, or until ESC is pressed, at which point it returns -1.
SEE ALSO
popup_dialog(3),
init_dialog(3),
centre_dialog(3),
set_dialog_color(3),
find_dialog_focus(3),
excustom(3),
exgui(3),
exrgbhsv(3)