popup_dialog
Section: Allegro manual (3)
Updated: version 4.2.2
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NAME
popup_dialog - do_dialog() used for popup dialogs. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
int popup_dialog(DIALOG *dialog, int focus_obj);
DESCRIPTION
Like do_dialog(), but it stores the data on the screen before drawing the
dialog and restores it when the dialog is closed. The screen area to be
stored is calculated from the dimensions of the first object in the
dialog, so all the other objects should lie within this one.
SEE ALSO
do_dialog(3)