MASK_COLOR_8
Section: Allegro manual (3)
Updated: version 4.2.2
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NAME
MASK_COLOR_8, MASK_COLOR_15, MASK_COLOR_16, MASK_COLOR_24, MASK_COLOR_32 - Constant representing the mask value in sprites. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
#define MASK_COLOR_8 0
#define MASK_COLOR_15 (5.5.5 pink)
#define MASK_COLOR_16 (5.6.5 pink)
#define MASK_COLOR_24 (8.8.8 pink)
#define MASK_COLOR_32 (8.8.8 pink)
DESCRIPTION
Constants representing the colors used to mask transparent sprite pixels
for each color depth. In 256-color resolutions this is zero, and in
truecolor modes it is bright pink (maximum red and blue, zero green).
SEE ALSO
bitmap_mask_color(3),
makecol(3),
draw_sprite(3),
masked_blit(3)