set_color_depth
Section: Allegro manual (3)
Updated: version 4.2.2
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NAME
set_color_depth - Sets the global pixel color depth. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
void set_color_depth(int depth);
DESCRIPTION
Sets the pixel format to be used by subsequent calls to set_gfx_mode()
and create_bitmap(). Valid depths are 8 (the default), 15, 16, 24, and 32
bits. Example:
set_color_depth(32);
if (set_gfx_mode(GFX_AUTODETECT, 640, 480, 0, 0) != 0) {
abort_on_error("Couldn't set a 32 bit color resolution");
}
Note that the screen color depth won't change until the next successful
call to set_gfx_mode().
SEE ALSO
get_color_depth(3),
set_gfx_mode(3),
set_color_conversion(3),
makecol(3),
getr(3),
desktop_color_depth(3)