quad3d

Section: Allegro manual (3)
Updated: version 4.2.2
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NAME

quad3d, quad3d_f - Draws a 3d quad onto the specified bitmap. Allegro game programming library.  

SYNOPSIS

#include <allegro.h>

void quad3d(BITMAP *bmp, int type, BITMAP *tex, V3D *v1, *v2, *v3, *v4);

void quad3d_f(BITMAP *bmp, int type, BITMAP *tex, V3D_f *v1, *v2, *v3, *v4);  

DESCRIPTION

Draw 3d quads, using either fixed or floating point vertex structures. These are equivalent to calling polygon3d(bmp, type, tex, 4, v[]) or polygon3d_f(bmp, type, tex, 4, v[]).

Read the beginning of chapter "Polygon rendering" for a list of rendering types you can use with this function.

 

SEE ALSO

polygon3d(3), triangle3d(3), ex3d(3)