triangle3d
Section: Allegro manual (3)
Updated: version 4.2.2
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NAME
triangle3d, triangle3d_f - Draws a 3d triangle onto the specified bitmap. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
void triangle3d(BITMAP *bmp, int type, BITMAP *tex, V3D *v1, *v2, *v3);
void triangle3d_f(BITMAP *bmp, int type, BITMAP *tex, V3D_f *v1, *v2, *v3);
DESCRIPTION
Draw 3d triangles, using either fixed or floating point vertex structures.
Unlike quad3d[_f](), triangle3d[_f]() functions are not wrappers of
polygon3d[_f](). The triangle3d[_f]() functions use their own routines
taking into account the constantness of the gradients. Therefore
triangle3d[_f](bmp, type, tex, v1, v2, v3) is faster than
polygon3d[_f](bmp, type, tex, 3, v[]).
Read the beginning of chapter "Polygon rendering" for a list of rendering
types you can use with this function.
SEE ALSO
polygon3d(3),
quad3d(3),
triangle(3)