quad3d
Section: Allegro manual (3)
Updated: version 4.2.2
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NAME
quad3d, quad3d_f - Draws a 3d quad onto the specified bitmap. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
void quad3d(BITMAP *bmp, int type, BITMAP *tex, V3D *v1, *v2, *v3, *v4);
void quad3d_f(BITMAP *bmp, int type, BITMAP *tex, V3D_f *v1, *v2, *v3, *v4);
DESCRIPTION
Draw 3d quads, using either fixed or floating point vertex structures.
These are equivalent to calling polygon3d(bmp, type, tex, 4, v[]) or
polygon3d_f(bmp, type, tex, 4, v[]).
Read the beginning of chapter "Polygon rendering" for a list of rendering
types you can use with this function.
SEE ALSO
polygon3d(3),
triangle3d(3),
ex3d(3)