exsample
Section: Allegro manual (3)
Updated: version 4.2.2
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NAME
exsample - Playing digital samples. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
Example exsample
DESCRIPTION
This program demonstrates how to play samples. You have to
use this example from the command line to specify as first
parameter a WAV or VOC sound file to play. If the file is
loaded successfully, the sound will be played in an infinite
loop. While it is being played, you can use the left and right
arrow keys to modify the panning of the sound. You can also
use the up and down arrow keys to modify the pitch.
SEE ALSO
END_OF_MAIN(3),
SAMPLE(3),
SCREEN_H(3),
SCREEN_W(3),
adjust_sample(3),
allegro_error(3),
allegro_init(3),
allegro_message(3),
clear_to_color(3),
desktop_palette(3),
destroy_sample(3),
font(3),
install_keyboard(3),
install_sound(3),
install_timer(3),
key(3),
load_sample(3),
makecol(3),
play_sample(3),
poll_keyboard(3),
rest(3),
screen(3),
set_gfx_mode(3),
set_palette(3),
textprintf_centre_ex(3)