d_button_proc
Section: Allegro manual (3)
Updated: version 4.2.2
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NAME
d_button_proc - Dialog procedure implementing a button object. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
int d_button_proc(int msg, DIALOG *d, int c);
DESCRIPTION
A button object (the dp field points to the text string). This object can
be selected by clicking on it with the mouse or by pressing its keyboard
shortcut. If the D_EXIT flag is set, selecting it will close the dialog,
otherwise it will toggle on and off. Like d_text_proc(), ampersands can
be used to display the keyboard shortcut of the button.
SEE ALSO
excustom(3),
exgui(3)