V3D_f

Section: Allegro manual (3)
Updated: version 4.2.2
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NAME

V3D_f - Floating point vertex structure used by 3d functions. Allegro game programming library.  

SYNOPSIS

#include <allegro.h>

typedef struct V3D_f  

DESCRIPTION

   float x, y, z;       - position
   float u, v;          - texture map coordinates
   int c;               - color
   
Like V3D but using float values instead of fixed ones. Read the description of polygon3d_f() for a description on how to obtain/use this structure.

 

SEE ALSO

V3D(3), polygon3d_f(3), excamera(3), exscn3d(3), exzbuf(3)