V3D_f
Section: Allegro manual (3)
Updated: version 4.2.2
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NAME
V3D_f - Floating point vertex structure used by 3d functions. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
typedef struct V3D_f
DESCRIPTION
float x, y, z; - position
float u, v; - texture map coordinates
int c; - color
Like V3D but using float values instead of fixed ones. Read the
description of polygon3d_f() for a description on how to obtain/use this
structure.
SEE ALSO
V3D(3),
polygon3d_f(3),
excamera(3),
exscn3d(3),
exzbuf(3)