V3D

Section: Allegro manual (3)
Updated: version 4.2.2
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NAME

V3D - Fixed point vertex structure used by 3d functions. Allegro game programming library.  

SYNOPSIS

#include <allegro.h>

typedef struct V3D  

DESCRIPTION

   fixed x, y, z;       - position
   fixed u, v;          - texture map coordinates
   int c;               - color
   
A vertex structure used by polygon3d and other polygon rendering functions. Read the description of polygon3d() for a description on how to obtain/use this structure.

 

SEE ALSO

V3D_f(3), polygon3d(3), ex3d(3)