V3D
Section: Allegro manual (3)
Updated: version 4.2.2
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NAME
V3D - Fixed point vertex structure used by 3d functions. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
typedef struct V3D
DESCRIPTION
fixed x, y, z; - position
fixed u, v; - texture map coordinates
int c; - color
A vertex structure used by polygon3d and other polygon rendering
functions. Read the description of polygon3d() for a description on how
to obtain/use this structure.
SEE ALSO
V3D_f(3),
polygon3d(3),
ex3d(3)