POLYTYPE_ATEX_MASK
Section: Allegro manual (3)
Updated: version 4.2.2
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NAME
POLYTYPE_ATEX_MASK, POLYTYPE_PTEX_MASK - Polygon rendering mode type Allegro game programming library.
SYNOPSIS
#include <allegro.h>
#define POLYTYPE_ATEX_MASK
#define POLYTYPE_PTEX_MASK
DESCRIPTION
Like POLYTYPE_ATEX and POLYTYPE_PTEX, but zero texture map pixels are
skipped, allowing parts of the texture map to be transparent.
SEE ALSO
polygon3d(3),
POLYTYPE_ATEX(3),
POLYTYPE_PTEX(3),
ex3d(3)