POLYTYPE_ATEX_MASK

Section: Allegro manual (3)
Updated: version 4.2.2
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NAME

POLYTYPE_ATEX_MASK, POLYTYPE_PTEX_MASK - Polygon rendering mode type Allegro game programming library.  

SYNOPSIS

#include <allegro.h>

#define POLYTYPE_ATEX_MASK

#define POLYTYPE_PTEX_MASK  

DESCRIPTION

Like POLYTYPE_ATEX and POLYTYPE_PTEX, but zero texture map pixels are skipped, allowing parts of the texture map to be transparent.

 

SEE ALSO

polygon3d(3), POLYTYPE_ATEX(3), POLYTYPE_PTEX(3), ex3d(3)