COLOR_MAP
Section: Allegro manual (3)
Updated: version 4.2.2
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NAME
COLOR_MAP - Stores a color map to accelerate drawing. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
typedef struct COLOR_MAP
DESCRIPTION
unsigned char data[PAL_SIZE][PAL_SIZE];
Read chapter "Transparency and patterned drawing", section "256-color
transparency" for a description on how to obtain/use this structure.
SEE ALSO
color_map(3),
ex3d(3),
excolmap(3),
exlights(3),
exshade(3),
extrans(3)