voice_stop
Section: Allegro manual (3)
Updated: version 4.2.2
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NAME
voice_stop - Stops a voice. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
void voice_stop(int voice);
DESCRIPTION
Stops a voice, storing the current position and state so that it may
later be resumed by calling voice_start().
SEE ALSO
voice_start(3),
deallocate_voice(3),
release_voice(3),
exstream(3)