voice_stop

Section: Allegro manual (3)
Updated: version 4.2.2
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NAME

voice_stop - Stops a voice. Allegro game programming library.  

SYNOPSIS

#include <allegro.h>

void voice_stop(int voice);  

DESCRIPTION

Stops a voice, storing the current position and state so that it may later be resumed by calling voice_start().

 

SEE ALSO

voice_start(3), deallocate_voice(3), release_voice(3), exstream(3)