rotate_sprite_v_flip
Section: Allegro manual (3)
Updated: version 4.2.2
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NAME
rotate_sprite_v_flip - Rotates and flips a sprite. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
void rotate_sprite_v_flip(BITMAP *bmp, BITMAP *sprite, int x, int y, fixed angle);
DESCRIPTION
Like rotate_sprite, but flips the image vertically before rotating it. To
flip horizontally, use this routine but add itofix(128) to the angle. To
flip in both directions, use rotate_sprite() and add itofix(128) to its
angle.
SEE ALSO
rotate_sprite(3),
rotate_scaled_sprite_v_flip(3),
pivot_sprite_v_flip(3),
pivot_scaled_sprite_v_flip(3),
exsprite(3)