pivot_scaled_sprite_v_flip
Section: Allegro manual (3)
Updated: version 4.2.2
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NAME
pivot_scaled_sprite_v_flip - Rotates, stretches and flips a sprite around a specified point. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
void pivot_scaled_sprite_v_flip(BITMAP *bmp, BITMAP *sprite, int x, int y,
int cx, int cy, fixed angle, fixed scale);
DESCRIPTION
Like rotate_scaled_sprite_v_flip(), but aligns the point in the sprite
given by (cx, cy) to (x, y) in the bitmap, then rotates and scales around
this point.
SEE ALSO
rotate_sprite(3),
rotate_scaled_sprite_v_flip(3),
rotate_sprite_v_flip(3),
pivot_sprite(3),
pivot_scaled_sprite(3)