pivot_scaled_sprite_v_flip

Section: Allegro manual (3)
Updated: version 4.2.2
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NAME

pivot_scaled_sprite_v_flip - Rotates, stretches and flips a sprite around a specified point. Allegro game programming library.  

SYNOPSIS

#include <allegro.h>

void pivot_scaled_sprite_v_flip(BITMAP *bmp, BITMAP *sprite, int x, int y, int cx, int cy, fixed angle, fixed scale);  

DESCRIPTION

Like rotate_scaled_sprite_v_flip(), but aligns the point in the sprite given by (cx, cy) to (x, y) in the bitmap, then rotates and scales around this point.

 

SEE ALSO

rotate_sprite(3), rotate_scaled_sprite_v_flip(3), rotate_sprite_v_flip(3), pivot_sprite(3), pivot_scaled_sprite(3)