register_assert_handler
Section: Allegro manual (3)
Updated: version 4.2.2
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NAME
register_assert_handler - Registers a custom handler for assert failures. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
void register_assert_handler(int (*handler)(const char *msg));
DESCRIPTION
Supplies a custom handler function for dealing with assert failures. Your
callback will be passed a formatted error message in ASCII, and should
return non-zero if it has processed the error, or zero to continue with
the default actions. You could use this to ignore assert failures, or to
display the error messages on a graphics mode screen without aborting the
program. You can call this function even when Allegro has not been
initialised. Example:
int show_but_continue(const char *text)
{
alert("Uh oh...", "Fasten your seat belts.", text,
"&Go on!", NULL, 'g', 0);
return 1;
}
...
register_assert(show_but_continue);
ASSERT(0); /* This won't crash the program now. */
SEE ALSO
al_assert(3),
ASSERT(3),
register_trace_handler(3)