ASSERT

Section: Allegro manual (3)
Updated: version 4.2.2
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NAME

ASSERT - Debugging helper macro to assert. Allegro game programming library.  

SYNOPSIS

#include <allegro.h>

void ASSERT(condition);  

DESCRIPTION

Debugging helper macro. Normally compiles away to nothing, but if you defined the preprocessor symbol DEBUGMODE before including Allegro headers, it will check the supplied condition and call al_assert() if it fails, whose default action is to stop the program and report the assert. You can use this macro even when Allegro has not been initialised. Example:

   #define DEBUGMODE
   #include 
   ...
   void my_blitter(BITMAP *source, int flags)
   {
      int some_variables;
      ASSERT(source != NULL);
      ASSERT(flags & GAME_RUNNING);
      ...
   }

 

SEE ALSO

al_assert(3), TRACE(3), register_assert_handler(3), expackf(3)