load_bmp
Section: Allegro manual (3)
Updated: version 4.2.2
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NAME
load_bmp - Loads a BMP bitmap from a file. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
BITMAP *load_bmp(const char *filename, RGB *pal);
DESCRIPTION
Loads an 8-bit, 16-bit, 24-bit or 32-bit Windows or OS/2 BMP file.
RETURN VALUE
Returns a pointer to the bitmap or NULL on error. Remember that you are
responsible for destroying the bitmap when you are finished with it to
avoid memory leaks.
SEE ALSO
load_bitmap(3),
load_bmp_pf(3)