fixsub

Section: Allegro manual (3)
Updated: version 4.2.2
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NAME

fixsub - Safe function to subtract fixed point numbers clamping underflow. Allegro game programming library.  

SYNOPSIS

#include <allegro.h>

fixed fixsub(fixed x, fixed y);  

DESCRIPTION

Although fixed point numbers can be subtracted with the normal '-' integer operator, that doesn't provide any protection against overflow. If overflow is a problem, you should use this function instead. It is slower than using integer operators, but if an overflow occurs it will set `errno' and clamp the result, rather than just letting it wrap. Example:

   fixed result;
   /* This will put 4965 into `result'. */
   result = fixsub(itofix(5000), itofix(35));
   /* Sets `errno' and puts -32768 into `result'. */
   result = fixsub(itofix(-31000), itofix(3000));
   ASSERT(!errno); /* This will fail. */
 

RETURN VALUE

Returns the clamped result of subtracting `y' from `x', setting `errno' to ERANGE if there was an overflow.

 

SEE ALSO

fixadd(3), fixmul(3), fixdiv(3)