find_datafile_object

Section: Allegro manual (3)
Updated: version 4.2.2
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NAME

find_datafile_object - Searches a datafile for an object with a name. Allegro game programming library.  

SYNOPSIS

#include <allegro.h>

DATAFILE *find_datafile_object(const DATAFILE *dat, const char *objectname);  

DESCRIPTION

Searches an already loaded datafile for an object with the specified name. In the name you can use `/' and `#' separators for nested datafile paths. Example:

   char level_name[10];
   DATAFILE *dat, *level;
   ...
   uszprintf(level_name, sizeof(buffer),
             "LEVEL_%02d", level_number);
   level = find_datafile_object(dat, level_name);
   if (!level)
      abort_on_error("That level doesn't exist!");
 

RETURN VALUE

Returns a pointer to a single DATAFILE element whose `dat' member points to the object, or NULL if the object could not be found.

 

SEE ALSO

load_datafile(3), load_datafile_object(3)