exconfig
Section: Allegro manual (3)
Updated: version 4.2.2
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NAME
exconfig - Using the configuration routines. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
Example exconfig
DESCRIPTION
This is a very simple program showing how to use the Allegro
configuration (ini file) routines. A first look at the example
shows nothing more than a static graphic and the wait for
a key press. However, the way this graphic is displayed is
configured through a custom exconfig.ini file which is loaded
manually. From this file the example obtains parameters like
fullscreen/windowed mode, a specific graphic resolution to set
up, which graphic to show, how to blit it on the screen, etc.
SEE ALSO
BITMAP(3),
END_OF_MAIN(3),
RGB(3),
SCREEN_H(3),
SCREEN_W(3),
allegro_init(3),
allegro_message(3),
blit(3),
clear_bitmap(3),
font(3),
get_config_argv(3),
get_config_int(3),
get_config_string(3),
install_keyboard(3),
line(3),
load_bitmap(3),
makecol(3),
pop_config_state(3),
push_config_state(3),
readkey(3),
screen(3),
set_color_depth(3),
set_config_file(3),
set_gfx_mode(3),
set_palette(3),
stretch_blit(3),
textout_centre_ex(3),
textprintf_centre_ex(3),
ustrdup(3),
ustricmp(3)