alert
Section: Allegro manual (3)
Updated: version 4.2.2
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NAME
alert - Displays a popup alert box. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
int alert(const char *s1, *s2, *s3, const char *b1, *b2, int c1, c2);
DESCRIPTION
Displays a popup alert box, containing three lines of text (s1-s3), and
with either one or two buttons. The text for these buttons is passed in
`b1' and `b2' (`b2' may be NULL), and the keyboard shortcuts in `c1' and
`c2' as ASCII value. Example:
if (!exists(CONFIG_FILE))
alert(CONFIG_FILE, "not found.", "Using defaults.",
"&Continue", NULL, 'c', 0);
RETURN VALUE
Returns 1 or 2 depending on which button was clicked. If the alert is
dismissed by pressing ESC when ESC is not one of the keyboard shortcuts,
it treats it as a click on the second button (this is consistent with the
common "Ok", "Cancel" alert).
SEE ALSO
alert3(3),
gui_fg_color(3),
exgui(3),
expackf(3),
exspline(3)