RGB_MAP
Section: Allegro manual (3)
Updated: version 4.2.2
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NAME
RGB_MAP - Stores an rgb map to accelerate conversions. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
typedef struct RGB_MAP
DESCRIPTION
unsigned char data[32][32][32];
Read chapter "Converting between color formats" for a description on how
to obtain/use this structure.
SEE ALSO
create_rgb_table(3),
ex3d(3),
excolmap(3),
exrgbhsv(3),
exshade(3),
extrans(3)