STRUCT FF_CONDITION_
Section: Input Subsystem (9)
Updated: February 2011
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NAME
struct_ff_condition_effect - defines a spring or friction force-feedback effect
SYNOPSIS
struct ff_condition_effect {
__u16 right_saturation;
__u16 left_saturation;
__s16 right_coeff;
__s16 left_coeff;
__u16 deadband;
__s16 center;
};
MEMBERS
right_saturation
-
maximum level when joystick moved all way to the right
left_saturation
-
same for the left side
right_coeff
-
controls how fast the force grows when the joystick moves to the right
left_coeff
-
same for the left side
deadband
-
size of the dead zone, where no force is produced
center
-
position of the dead zone
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