Format types that can SoX can determine by a filename
extension are listed with their names preceded by a dot.
Format types that are optionally built into SoX
are marked `(optional)'.
Format types that can be handled by an
external library via an optional pseudo file type (currently
sndfile
or
ffmpeg)
are marked e.g. `(also with -t sndfile)'. This might be
useful if you have a file that doesn't work with SoX's default format
readers and writers, and there's an external reader or writer for that
format.
-
-
Raw (headerless) audio files. For
raw,
the sample rate and the data encoding must be given using command-line
format options; for the other listed types, the sample rate defaults to
8kHz (but may be overridden), and the data encoding is defined by the
given suffix. Thus f4 and f8 indicate files encoded as 4
and 8-byte (IEEE single and double precision) floating point PCM
respectively; s1, s2, s3, and s4 indicate 1,
2, 3, and 4-byte signed integer PCM respectively; u1, u2,
u3, and u4 indicate 1, 2, 3, and 4-byte unsigned integer
PCM respectively; ul indicates `µ-law' (byte), al
indicates `A-law' (byte), and lu and la are inverse bit
order `µ-law' and inverse bit order `A-law' respectively. sb,
sw, ub, uw, and sl are aliases for s1,
s2, u1, u2, and s4 respectively. For all raw
formats, the number of channels defaults to 1 (but may be overridden).
Headerless audio files on a SPARC computer are likely to be of format
ul; on a Mac, they're likely to be u1 but with a
sample rate of 11025 or 22050 Hz.
See
.ima
and
.vox
for raw ADPCM formats.
- .8svx (also with -t sndfile)
-
Amiga 8SVX musical instrument description format.
- .aiff, .aif (also with -t sndfile)
-
AIFF files used on Apple Macs as well as older Apple IIc/IIgs and SGI.
Currently, SoX's AIFF support does not include multiple audio chunks,
or the 8SVX musical instrument description format.
AIFF files are multimedia archives and
can have multiple audio and picture chunks.
You may need a separate archiver to work with them.
- .aiffc, .aifc (also with -t sndfile)
-
AIFF-C is a format based on AIFF that was created to allow
handling compressed audio. It can also handle little
endian uncompressed linear data that is often referred to
as
sowt
encoding. This encoding has also become the defacto format produced by modern
Macs as well as iTunes on any platform. AIFF-C files produced
by other applications typically have the file extension .aif and
require looking at its header to detect the true format.
The
sowt
encoding is the only encoding that SoX can handle with this format.
AIFF-C is defined in DAVIC 1.4 Part 9 Annex B.
This format is referred from ARIB STD-B24, which is specified for
Japanese data broadcasting. Any private chunks are not supported.
- alsa (optional)
-
Advanced Linux Sound Architecture device driver; supports both playing and
recording audio. ALSA is only used in Linux-based operating systems, though
these often support OSS (see below) as well. Examples:
sox infile -t alsa
sox infile -t alsa default
sox infile -t alsa hw:0
sox -2 -t alsa hw:1 outfile
See also
play(1)
and
rec(1).
- .amb
-
Ambisonic B-Format: a specialisation of
.wav
with between 3 and 16 channels of audio for use with an Ambisonic decoder.
See http://www.ambisonia.com/Members/mleese/file-format-for-b-format for
details. It is up to the user to get the channels together in the right
order and at the correct amplitude.
- .amr-nb (optional)
-
Adaptive Multi Rate - Narrow Band speech codec; a lossy format used in 3rd
generation mobile telephony and defined in 3GPP TS 26.071 et al.
AMR-NB audio has a fixed sampling rate of 8 kHz and supports encoding
to the following bit-rates (as selected by the
-C
option): 0 = 4.75 kbit/s, 1 = 5.15 kbit/s, 2 = 5.9 kbit/s, 3 =
6.7 kbit/s, 4 = 7.4 kbit/s 5 = 7.95 kbit/s, 6 = 10.2
kbit/s, 7 = 12.2 kbit/s.
- .amr-wb (optional)
-
Adaptive Multi Rate - Wide Band speech codec; a lossy format used in 3rd
generation mobile telephony and defined in 3GPP TS 26.171 et al.
AMR-WB audio has a fixed sampling rate of 16 kHz and supports encoding
to the following bit-rates (as selected by the
-C
option): 0 = 6.6 kbit/s, 1 = 8.85 kbit/s, 2 = 12.65 kbit/s, 3 =
14.25 kbit/s, 4 = 15.85 kbit/s 5 = 18.25 kbit/s, 6 = 19.85
kbit/s, 7 = 23.05 kbit/s, 8 = 23.85 kbit/s.
- ao (optional)
-
Xiph.org's Audio Output device driver; works only for playing audio. It
supports a wide range of devices and sound systems - see its documentation
for the full range. For the most part, SoX's use of libao cannot be
configured directly; instead, libao configuration files must be used.
The filename specified is used to determine which libao plugin to
use. Normally, you should specify `default' as the filename. If that
doesn't give the desired behavior then you can specify the short name
for a given plugin (such as pulse for pulse audio plugin).
Examples:
sox infile -t ao
sox infile -t ao default
sox infile -t ao pulse
See also
play(1).
- .au, .snd (also with -t sndfile)
-
Sun Microsystems AU files.
There are many types of AU file;
DEC has invented its own with a different magic number
and byte order. To write a DEC file, use the
-L
option with the output file options.
Some .au files are known to have invalid AU headers; these
are probably original Sun µ-law 8000 Hz files and
can be dealt with using the
.ul
format (see below).
It is possible to override AU file header information
with the
-r
and
-c
options, in which case SoX will issue a warning to that effect.
- .avr
-
Audio Visual Research format;
used by a number of commercial packages
on the Mac.
- .caf (optional)
-
Apple's Core Audio File format.
- .cdda, .cdr
-
`Red Book' Compact Disc Digital Audio.
CDDA has two audio channels formatted as 16-bit
signed integers at a sample rate of 44.1 kHz. The number of (stereo)
samples in each CDDA track is always a multiple of 588 which is why it
needs its own handler.
- coreaudio (optional)
-
Mac OSX CoreAudio device driver: supports both playing and recording
audio. Examples:
sox infile -t coreaudio
sox infile -t coreaudio default
See also
play(1)
and
rec(1).
- .cvsd, .cvs
-
Continuously Variable Slope Delta modulation.
A headerless format used to compress speech audio for applications such as voice mail.
This format is sometimes used with bit-reversed samples - the
-X
format option can be used to set the bit-order.
- .cvu
-
Continuously Variable Slope Delta modulation (unfiltered).
This is an alternative handler for CVSD that is unfiltered but can
be used with any bit-rate. E.g.
sox infile outfile.cvu rate 28k
play -r 28k outfile.cvu filter -3.4k
- .dat
-
Text Data files.
These files contain a textual representation of the
sample data. There is one line at the beginning
that contains the sample rate. Subsequent lines
contain two numeric data items: the time since
the beginning of the first sample and the sample value.
Values are normalized so that the maximum and minimum
are 1 and -1. This file format can be used to
create data files for external programs such as
FFT analysers or graph routines. SoX can also convert
a file in this format back into one of the other file
formats.
- .dvms, .vms
-
Used in Germany to compress speech audio for voice mail.
A self-describing variant of
cvsd.
- .fap (optional)
-
See
.paf.
- ffmpeg (optional)
-
This is a pseudo-type that forces ffmpeg to be used. The actual file
type is deduced from the file name (it cannot be used on stdio).
It can read a wide range of audio files, not all of which are
documented here, and also the audio track of many video files
(including AVI, WMV and MPEG). At present only the first audio track
of a file can be read.
- .flac (optional; also with -t sndfile)
-
Xiph.org's Free Lossless Audio CODEC compressed audio.
FLAC is an open, patent-free CODEC designed for compressing
music. It is similar to MP3 and Ogg Vorbis, but lossless,
meaning that audio is compressed in FLAC without any loss in
quality.
SoX can read native FLAC files (.flac) but not Ogg FLAC files (.ogg).
[But see
.ogg
below for information relating to support for Ogg
Vorbis files.]
SoX can write native FLAC files according to a given or default
compression level. 8 is the default compression level and gives the
best (but slowest) compression; 0 gives the least (but fastest)
compression. The compression level is selected using the
-C
option [see
sox(1)]
with a whole number from 0 to 8.
- .fssd
-
An alias for the
.u1
format.
- .gsm (optional; also with -t sndfile)
-
GSM 06.10 Lossy Speech Compression.
A lossy format for compressing speech which is used in the
Global Standard for Mobile telecommunications (GSM). It's good
for its purpose, shrinking audio data size, but it will introduce
lots of noise when a given audio signal is encoded and decoded
multiple times. This format is used by some voice mail applications.
It is rather CPU intensive.
- .hcom
-
Macintosh HCOM files.
These are Mac FSSD files with Huffman compression.
- .htk
-
Single channel 16-bit PCM format used by HTK,
a toolkit for building Hidden Markov Model speech processing tools.
- .ircam (also with -t sndfile)
-
Another name for
.sf.
- .ima (also with -t sndfile)
-
A headerless file of IMA ADPCM audio data. IMA ADPCM claims 16-bit precision
packed into only 4 bits, but in fact sounds no better than
.vox.
- .lpc, .lpc10
-
LPC-10 is a compression scheme for speech developed in the United
States. See http://www.arl.wustl.edu/~jaf/lpc/ for details. There is
no associated file format, so SoX's implementation is headerless.
- .mat, .mat4, .mat5 (optional)
-
Matlab 4.2/5.0 (respectively GNU Octave 2.0/2.1) format (.mat is the same as .mat4).
- .m3u
-
A
playlist
format; contains a list of audio files.
SoX can read, but not write this file format.
See [1] for details of this format.
- .maud
-
An IFF-conforming audio file type, registered by
MS MacroSystem Computer GmbH, published along
with the `Toccata' sound-card on the Amiga.
Allows 8bit linear, 16bit linear, A-Law, µ-law
in mono and stereo.
- .mp3, .mp2 (optional read, optional write)
-
MP3 compressed audio; MP3 (MPEG Layer 3) is a part of the patent-encumbered
MPEG standards for audio and video compression. It is a lossy
compression format that achieves good compression rates with little
quality loss.
Because MP3 is patented, SoX cannot be distributed with MP3 support without
incurring the patent holder's fees. Users who require SoX with MP3 support
must currently compile and build SoX with the MP3 libraries (LAME & MAD)
from source code.
See also
Ogg Vorbis
for a similar format.
- .mp4, .m4a (optional)
-
MP4 compressed audio. MP3 (MPEG 4) is part of the
MPEG standards for audio and video compression. See
mp3
for more information.
- .nist (also with -t sndfile)
-
See .sph.
- .ogg, .vorbis (optional)
-
Xiph.org's Ogg Vorbis compressed audio; an open, patent-free CODEC designed
for music and streaming audio. It is a lossy compression format (similar to
MP3, VQF & AAC) that achieves good compression rates with a minimum amount
of quality loss.
SoX can decode all types of Ogg Vorbis files, and can encode at different
compression levels/qualities given as a number from -1 (highest
compression/lowest quality) to 10 (lowest compression, highest quality).
By default the encoding quality level is 3 (which gives an encoded rate
of approx. 112kbps), but this can be changed using the
-C
option (see above) with a number from -1 to 10; fractional numbers (e.g.
3.6) are also allowed.
Decoding is somewhat CPU intensive and encoding is very CPU intensive.
See also
.mp3
for a similar format.
- oss (optional)
-
Open Sound System /dev/dsp device driver; supports both playing and
recording audio. OSS support is available in Unix-like operating systems,
sometimes together with alternative sound systems (such as ALSA). Examples:
sox infile -t oss
sox infile -t oss /dev/dsp
sox -2 -t oss /dev/dsp outfile
See also
play(1)
and
rec(1).
- .paf, .fap (optional)
-
Ensoniq PARIS file format (big and little-endian respectively).
- .pls
-
A
playlist
format; contains a list of audio files.
SoX can read, but not write this file format.
See [2] for details of this format.
Note: SoX support for SHOUTcast PLS relies on
wget(1)
and is only partially supported: it's necessary to
specify the audio type manually, e.g.
play -t mp3 dqhttp://a.server/pls?rn=265&file=filename.plsdq
and SoX does not know about alternative servers - hit Ctrl-C twice in
quick succession to quit.
- .prc
-
Psion Record. Used in Psion EPOC PDAs (Series 5, Revo and similar) for
System alarms and recordings made by the built-in Record application.
When writing, SoX defaults to A-law, which is recommended; if you must
use ADPCM, then use the -i switch. The sound quality is poor
because Psion Record seems to insist on frames of 800 samples or
fewer, so that the ADPCM CODEC has to be reset at every 800 frames,
which causes the sound to glitch every tenth of a second.
- .pvf (optional)
-
Portable Voice Format.
- .sd2 (optional)
-
Sound Designer 2 format.
- .sds (optional)
-
MIDI Sample Dump Standard.
- .sf (also with -t sndfile)
-
IRCAM SDIF (Institut de Recherche et Coordination Acoustique/Musique
Sound Description Interchange Format). Used by academic music software
such as the CSound package, and the MixView sound sample editor.
- .sph, .nist (also with -t sndfile)
-
SPHERE (SPeech HEader Resources) is a file format defined by NIST
(National Institute of Standards and Technology) and is used with
speech audio. SoX can read these files when they contain
µ-law and PCM data. It will ignore any header information that
says the data is compressed using shorten compression and
will treat the data as either µ-law or PCM. This will allow SoX
and the command line shorten program to be run together using
pipes to encompasses the data and then pass the result to SoX for processing.
- .smp
-
Turtle Beach SampleVision files.
SMP files are for use with the PC-DOS package SampleVision by Turtle Beach
Softworks. This package is for communication to several MIDI samplers. All
sample rates are supported by the package, although not all are supported by
the samplers themselves. Currently loop points are ignored.
- .snd
-
See
.au,
.sndr
and
.sndt.
- sndfile (optional)
-
This is a pseudo-type that forces libsndfile to be used. For writing files, the
actual file type is then taken from the output file name; for reading
them, it is deduced from the file.
- .sndr
-
Sounder files.
An MS-DOS/Windows format from the early '90s.
Sounder files usually have the extension `.SND'.
- .sndt
-
SoundTool files.
An MS-DOS/Windows format from the early '90s.
SoundTool files usually have the extension `.SND'.
- .sou
-
An alias for the
.u1
raw format.
- .sox
-
SoX's native uncompressed PCM format, intended for storing (or piping)
audio at intermediate processing points (i.e. between SoX invocations).
It has much in common with the popular WAV, AIFF, and AU uncompressed PCM
formats, but has the following specific characteristics: the PCM samples
are always stored as 32 bit signed integers, the samples are stored (by
default) as `native endian', and the number of samples in the file is
recorded as a 64-bit integer. Comments are also supported.
See `Special Filenames' in
sox(1)
for examples of using the
.sox
format with `pipes'.
- sunau (optional)
-
Sun /dev/audio device driver; supports both playing and
recording audio. For example:
sox infile -t sunau /dev/audio
or
sox infile -t sunau -U -c 1 /dev/audio
for older sun equipment.
See also
play(1)
and
rec(1).
- .txw
-
Yamaha TX-16W sampler.
A file format from a Yamaha sampling keyboard which wrote IBM-PC
format 3.5dq floppies. Handles reading of files which do not have
the sample rate field set to one of the expected by looking at some
other bytes in the attack/loop length fields, and defaulting to
33 kHz if the sample rate is still unknown.
- .vms
-
See
.dvms.
- .voc (also with -t sndfile)
-
Sound Blaster VOC files.
VOC files are multi-part and contain silence parts, looping, and
different sample rates for different chunks.
On input, the silence parts are filled out, loops are rejected,
and sample data with a new sample rate is rejected.
Silence with a different sample rate is generated appropriately.
On output, silence is not detected, nor are impossible sample rates.
SoX supports reading (but not writing) VOC files with multiple
blocks, and files containing µ-law, A-law, and 2/3/4-bit ADPCM samples.
- .vorbis
-
See
.ogg.
- .vox (also with -t sndfile)
-
A headerless file of Dialogic/OKI ADPCM audio data commonly comes with the
extension .vox. This ADPCM data has 12-bit precision packed into only 4-bits.
Note: some early Dialogic hardware does not always reset the ADPCM
encoder at the start of each vox file. This can result in clipping
and/or DC offset problems when it comes to decoding the audio. Whilst
little can be done about the clipping, a DC offset can be removed by
passing the decoded audio through a high-pass filter, e.g.:
sox input.vox output.au highpass 10
- .w64 (optional)
-
Sonic Foundry's 64-bit RIFF/WAV format.
- .wav (also with -t sndfile)
-
Microsoft .WAV RIFF files.
This is the native audio file format of Windows, and widely used for uncompressed audio.
Normally .wav files have all formatting information
in their headers, and so do not need any format options
specified for an input file. If any are, they will
override the file header, and you will be warned to this effect.
You had better know what you are doing! Output format
options will cause a format conversion, and the .wav
will written appropriately.
SoX can read and write PCM, µ-law, A-law, MS ADPCM, and IMA (or DVI) ADPCM.
Big endian versions of RIFF files, called RIFX, are also supported.
To write a RIFX file, use the
-B
option with the output file options.
- .wavpcm
-
A non-standard, but widely used, variant of
.wav.
Some applications cannot read a standard WAV file header for PCM-encoded
data with sample-size greater than 16-bits or with more than two
channels, but can read a non-standard
WAV header. It is likely that such applications will eventually be
updated to support the standard header, but in the mean time, this SoX
format can be used to create files with the non-standard header that
should work with these applications. (Note that SoX will automatically
detect and read WAV files with the non-standard header.)
The most common use of this file-type is likely to be along the following
lines:
sox infile.any -t wavpcm -s outfile.wav
- .wv (optional)
-
WavPack lossless audio compression. Note that, when converting
.wav
to this format and back again,
the RIFF header is not necessarily preserved losslessly (though the audio is).
- .wve (also with -t sndfile)
-
Psion 8-bit A-law. Used on Psion SIBO PDAs (Series 3 and similar).
This format is deprecated in SoX, but will continue to be used in
libsndfile.
- .xa
-
Maxis XA files.
These are 16-bit ADPCM audio files used by Maxis games. Writing .xa files is
currently not supported, although adding write support should not be very
difficult.
- .xi (optional)
-
Fasttracker 2 Extended Instrument format.