#include <signal.h>
int sigsuspend(const sigset_t *sigmask);
The sigsuspend() function shall replace the current signal mask of the calling thread with the set of signals pointed to by sigmask and then suspend the thread until delivery of a signal whose action is either to execute a signal-catching function or to terminate the process. This shall not cause any other signals that may have been pending on the process to become pending on the thread.
If the action is to terminate the process then sigsuspend() shall never return. If the action is to execute a signal-catching function, then sigsuspend() shall return after the signal-catching function returns, with the signal mask restored to the set that existed prior to the sigsuspend() call.
It is not possible to block signals that cannot be ignored. This is enforced by the system without causing an error to be indicated.
Since sigsuspend() suspends thread execution indefinitely, there is no successful completion return value. If a return occurs, -1 shall be returned and errno set to indicate the error.
The sigsuspend() function shall fail if:
The following sections are informative.
Normally, at the beginning of a critical code section, a specified set of signals is blocked using the sigprocmask() function. When the thread has completed the critical section and needs to wait for the previously blocked signal(s), it pauses by calling sigsuspend() with the mask that was returned by the sigprocmask() call.
Signal Concepts, pause(), sigaction(), sigaddset(), sigdelset(), sigemptyset(), sigfillset(), the Base Definitions volume of IEEE Std 1003.1-2001, <signal.h>