update_dialog
Section: Allegro manual (3)
Updated: version 4.2.2
Index
Return to Main Contents
NAME
update_dialog - Low level function to update a dialog player. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
int update_dialog(DIALOG_PLAYER *player);
DESCRIPTION
Updates the status of a dialog object returned by init_dialog(). Returns
TRUE if the dialog is still active, or FALSE if it has terminated. Upon a
return value of FALSE, it is up to you whether to call shutdown_dialog()
or to continue execution. The object that requested the exit can be
determined from the player->obj field.
SEE ALSO
init_dialog(3)