simulate_ukeypress
Section: Allegro manual (3)
Updated: version 4.2.2
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NAME
simulate_ukeypress - Stuffs an unicode key into the keyboard buffer. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
void simulate_ukeypress(int key, int scancode);
DESCRIPTION
Stuffs a key into the keyboard buffer, just as if the user had pressed
it. The parameter is in the same format returned by ureadkey(). Example:
/* We ignore the scancode simulation. */
simulate_ukeypress(0x00DF, 0);
if (ureadkey(&scancode) == 0x00DF)
allegro_message("You simulated sharp s\n");
SEE ALSO
install_keyboard(3),
simulate_keypress(3),
keypressed(3),
ureadkey(3)