set_multiply_blender
Section: Allegro manual (3)
Updated: version 4.2.2
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NAME
set_multiply_blender - Enables a multiply blender mode. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
void set_multiply_blender(int r, int g, int b, int a);
DESCRIPTION
Enables a multiply blender mode for combining translucent or lit
truecolor pixels. Combines the source and destination images, multiplying
the colours to produce a darker colour. If a colour is multiplied by
white it remains unchanged; when multiplied by black it also becomes
black.
SEE ALSO
set_trans_blender(3),
drawing_mode(3),
exalpha(3)