set_dodge_blender

Section: Allegro manual (3)
Updated: version 4.2.2
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NAME

set_dodge_blender - Enables a dodge blender mode. Allegro game programming library.  

SYNOPSIS

#include <allegro.h>

void set_dodge_blender(int r, int g, int b, int a);  

DESCRIPTION

Enables a dodge blender mode for combining translucent or lit truecolor pixels. The lightness of colours in the source lighten the colours of the destination. White has the most effect; black has none.

 

SEE ALSO

set_trans_blender(3), drawing_mode(3)