set_dodge_blender
Section: Allegro manual (3)
Updated: version 4.2.2
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NAME
set_dodge_blender - Enables a dodge blender mode. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
void set_dodge_blender(int r, int g, int b, int a);
DESCRIPTION
Enables a dodge blender mode for combining translucent or lit truecolor
pixels. The lightness of colours in the source lighten the colours of the
destination. White has the most effect; black has none.
SEE ALSO
set_trans_blender(3),
drawing_mode(3)