set_dissolve_blender
Section: Allegro manual (3)
Updated: version 4.2.2
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NAME
set_dissolve_blender - Enables a dissolve blender mode. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
void set_dissolve_blender(int r, int g, int b, int a);
DESCRIPTION
Enables a dissolve blender mode for combining translucent or lit
truecolor pixels. Randomly replaces the colours of some pixels in the
destination image with those of the source image. The number of pixels
replaced depends on the alpha value (higher value, more pixels replaced;
you get the idea :).
SEE ALSO
set_trans_blender(3),
drawing_mode(3)