select_palette
Section: Allegro manual (3)
Updated: version 4.2.2
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NAME
select_palette - Sets the internal palette for color conversion. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
void select_palette(const PALETTE p);
DESCRIPTION
Ugly hack for use in various dodgy situations where you need to convert
between paletted and truecolor image formats. Sets the internal palette
table in the same way as the set_palette() function, so the conversion
will use the specified palette, but without affecting the display
hardware in any way. The previous palette settings are stored in an
internal buffer, and can be restored by calling unselect_palette(). If
you call select_palette() again, however, the internal buffer will be
overwritten.
SEE ALSO
set_palette(3),
unselect_palette(3),
exlights(3)