register_bitmap_file_type
Section: Allegro manual (3)
Updated: version 4.2.2
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NAME
register_bitmap_file_type - Registers custom bitmap loading/saving functions. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
void register_bitmap_file_type(const char *ext,
BITMAP *(*load)(const char *filename, RGB *pal),
int (*save)(const char *filename, BITMAP *bmp, const RGB *pal));
DESCRIPTION
Informs the load_bitmap() and save_bitmap() functions of a new file type,
providing routines to read and write images in this format (either
function may be NULL). The functions you supply must follow the same
prototype as load_bitmap() and save_bitmap(). Example:
BITMAP *load_dump(const char *filename, RGB *pal)
{
...
}
int save_dump(const char *filename, BITMAP *bmp, const RGB *pal)
{
...
}
register_bitmap_file_type("dump", load_dump, save_dump);
SEE ALSO
load_bitmap(3),
save_bitmap(3)