load_wav
Section: Allegro manual (3)
Updated: version 4.2.2
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NAME
load_wav - Loads a sample from a RIFF WAV file. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
SAMPLE *load_wav(const char *filename);
DESCRIPTION
Loads a sample from a RIFF WAV file. Example:
SAMPLE *sample = load_wav("scream.wav");
if (!sample)
abort_on_error("Couldn't scare user!");
RETURN VALUE
Returns a pointer to the SAMPLE or NULL on error. Remember to free this
sample later to avoid memory leaks.
SEE ALSO
load_sample(3),
register_sample_file_type(3)