load_lbm

Section: Allegro manual (3)
Updated: version 4.2.2
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NAME

load_lbm - Loads an LBM bitmap from a file. Allegro game programming library.  

SYNOPSIS

#include <allegro.h>

BITMAP *load_lbm(const char *filename, RGB *pal);  

DESCRIPTION

Loads a 256-color IFF ILBM/PBM file.  

RETURN VALUE

Returns a pointer to the bitmap or NULL on error. Remember that you are responsible for destroying the bitmap when you are finished with it to avoid memory leaks.

 

SEE ALSO

load_bitmap(3)