GLUBUILD2DMIPMAPS
Section: Misc. Reference Manual Pages (3G)
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NAME
gluBuild2DMipmaps
- builds a two-dimensional mipmap
C SPECIFICATION
GLint gluBuild2DMipmaps(
GLenum target,
GLint internalFormat,
GLsizei width,
GLsizei height,
GLenum format,
GLenum type,
const void *data )
delim $$
PARAMETERS
- target
-
Specifies the target texture. Must be GL_TEXTURE_2D.
- internalFormat
-
Requests the internal storage of the texture image. The most
current version of the SGI implementation of GLU does not check this
value for validity before passing it on to the underlying OpenGL
implementation. A value that is not accepted by the OpenGL
implementation will lead to an OpenGL error. The benefit of not
checking this value at the GLU level is that OpenGL extensions can add
new internal texture formats without requiring a revision of the GLU
implementation. Older implementations of GLU check this value and
raise a GLU error if it is not 1, 2, 3, or 4 or one of the following
symbolic constants:
GL_ALPHA,
GL_ALPHA4,
GL_ALPHA8,
GL_ALPHA12,
GL_ALPHA16,
GL_LUMINANCE,
GL_LUMINANCE4,
GL_LUMINANCE8,
GL_LUMINANCE12,
GL_LUMINANCE16,
GL_LUMINANCE_ALPHA,
GL_LUMINANCE4_ALPHA4,
GL_LUMINANCE6_ALPHA2,
GL_LUMINANCE8_ALPHA8,
GL_LUMINANCE12_ALPHA4,
GL_LUMINANCE12_ALPHA12,
GL_LUMINANCE16_ALPHA16,
GL_INTENSITY,
GL_INTENSITY4,
GL_INTENSITY8,
GL_INTENSITY12,
GL_INTENSITY16,
GL_RGB,
GL_R3_G3_B2,
GL_RGB4,
GL_RGB5,
GL_RGB8,
GL_RGB10,
GL_RGB12,
GL_RGB16,
GL_RGBA,
GL_RGBA2,
GL_RGBA4,
GL_RGB5_A1,
GL_RGBA8,
GL_RGB10_A2,
GL_RGBA12 or
GL_RGBA16.
- width, height
-
Specifies in pixels the width and height, respectively, of the texture image.
- format
-
Specifies the of the pixel data.
Must be one of
GL_COLOR_INDEX,
GL_DEPTH_COMPONENT,
GL_RED,
GL_GREEN,
GL_BLUE,
GL_ALPHA,
GL_RGB,
GL_RGBA,
GL_BGR,
GL_BGRA,
GL_LUMINANCE, or
GL_LUMINANCE_ALPHA.
- type
-
Specifies the data type for data.
Must be one of
GL_UNSIGNED_BYTE,
GL_BYTE,
GL_BITMAP,
GL_UNSIGNED_SHORT,
GL_SHORT,
GL_UNSIGNED_INT,
GL_INT,
GL_FLOAT,
GL_UNSIGNED_BYTE_3_3_2,
GL_UNSIGNED_BYTE_2_3_3_REV,
GL_UNSIGNED_SHORT_5_6_5,
GL_UNSIGNED_SHORT_5_6_5_REV,
GL_UNSIGNED_SHORT_4_4_4_4,
GL_UNSIGNED_SHORT_4_4_4_4_REV,
GL_UNSIGNED_SHORT_5_5_5_1,
GL_UNSIGNED_SHORT_1_5_5_5_REV,
GL_UNSIGNED_INT_8_8_8_8,
GL_UNSIGNED_INT_8_8_8_8_REV,
GL_UNSIGNED_INT_10_10_10_2, or
GL_UNSIGNED_INT_2_10_10_10_REV.
- data
-
Specifies a pointer to the image data in memory.
DESCRIPTION
gluBuild2DMipmaps builds a series of prefiltered two-dimensional texture maps of decreasing
resolutions called a mipmap. This is used for the antialiasing of
texture-mapped primitives.
A return value of zero indicates success, otherwise a GLU error code is
returned (see gluErrorString).
Initially, the width and height of data are checked to see if they
are a power of 2. If not, a copy of data (not data), is scaled up
or down to the nearest power of 2. This copy will be used for subsequent
mipmapping operations described below. (If width or height is exactly
between powers of 2, then the copy of data will scale upwards.) For
example, if width is 57 and height is 23 then a copy of data will
scale up to 64 in width and down to 16 in depth, before mipmapping takes
place.
Then, proxy textures (see glTexImage2D) are used to determine if
the implementation can fit the requested texture. If not, both dimensions
are continually halved until it fits. (If the OpenGL version is < 1.0,
both maximum texture dimensions are clamped to the value returned
by glGetIntegerv with the argument GL_MAX_TEXTURE_SIZE.)
Next, a series of mipmap levels is built by decimating a copy of data
in half along both dimensions until size $1 ~times~ 1$ is reached. At
each level,
each texel in the halved mipmap level is an average of the corresponding
four texels in the larger mipmap level. (In the case of rectangular
images, the decimation will ultimately reach an $N ~times~ 1$ or
$1 ~times~ N$ configuration. Here, two texels are averaged instead.)
glTexImage2D is called to load each of these mipmap levels.
Level 0 is a copy of data. The highest level is
${log sub 2} ( max ("width","height"))$. For example,
if width is 64 and height is 16
and the implementation can store a texture of this size, the following
mipmap levels are built: $64 ~times~ 16$, $32 ~times~ 8$, $16 ~times~ 4$,
$8 ~times~ 2$, $4 ~times~ 1$, $2 ~times~ 1$ and $1 ~times~ 1$. These correspond to
levels 0 through 6, respectively.
See the glTexImage1D reference page for a description of the
acceptable values for format parameter. See the glDrawPixels
reference page for a description of the acceptable values
for type parameter.
NOTES
Note that there is no direct way of querying the maximum level. This can
be derived indirectly via glGetTexLevelParameter. First, query
for the width and height actually used at level 0. (The width and
height may not be equal to width and height respectively since proxy
textures might have scaled them to fit the implementation.) Then the
maximum level can be derived from the formula
${log sub 2}( max (width,height))$.
NOTES
Formats GL_BGR, and GL_BGRA, and types
GL_UNSIGNED_BYTE_3_3_2,
GL_UNSIGNED_BYTE_2_3_3_REV,
GL_UNSIGNED_SHORT_5_6_5,
GL_UNSIGNED_SHORT_5_6_5_REV,
GL_UNSIGNED_SHORT_4_4_4_4,
GL_UNSIGNED_SHORT_4_4_4_4_REV,
GL_UNSIGNED_SHORT_5_5_5_1,
GL_UNSIGNED_SHORT_1_5_5_5_REV,
GL_UNSIGNED_INT_8_8_8_8,
GL_UNSIGNED_INT_8_8_8_8_REV,
GL_UNSIGNED_INT_10_10_10_2, and
GL_UNSIGNED_INT_2_10_10_10_REV are only available if the GL version
is 1.2 or greater and if the GLU version is 1.3 or greater.
ERRORS
GLU_INVALID_VALUE is returned if width, or height is < 1.
GLU_INVALID_ENUM is returned if internalFormat, format, or type is not
legal.
GLU_INVALID_OPERATION is returned if type is GL_UNSIGNED_BYTE_3_3_2 or GL_UNSIGNED_BYTE_2_3_3_REV
and format is not GL_RGB.
GLU_INVALID_OPERATION is returned if type is GL_UNSIGNED_SHORT_5_6_5 or GL_UNSIGNED_SHORT_5_6_5_REV
and format is not GL_RGB.
GLU_INVALID_OPERATION is returned if type is GL_UNSIGNED_SHORT_4_4_4_4 or GL_UNSIGNED_SHORT_4_4_4_4_REV
and format is neither GL_RGBA nor GL_BGRA.
GLU_INVALID_OPERATION is returned if type is GL_UNSIGNED_SHORT_5_5_5_1 or GL_UNSIGNED_SHORT_1_5_5_5_REV
and format is neither GL_RGBA nor GL_BGRA.
GLU_INVALID_OPERATION is returned if type is GL_UNSIGNED_INT_8_8_8_8 or GL_UNSIGNED_INT_8_8_8_8_REV
and format is neither GL_RGBA nor GL_BGRA.
GLU_INVALID_OPERATION is returned if type is GL_UNSIGNED_INT_10_10_10_2 or GL_UNSIGNED_INT_2_10_10_10_REV
and format is neither GL_RGBA nor GL_BGRA.
SEE ALSO
glDrawPixels(3G),
glTexImage1D(3G),
glTexImage2D(3G),
glTexImage3D(3G),
gluBuild1DMipmaps(3G),
gluBuild3DMipmaps(3G),
gluErrorString(3G),
glGetTexImage(3G),
glGetTexLevelParameter(3G),
gluBuild1DMipmapLevels(3G),
gluBuild2DMipmapLevels(3G),
gluBuild3DMipmapLevels(3G)