get_executable_name
Section: Allegro manual (3)
Updated: version 4.2.2
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NAME
get_executable_name - Obtains the full path to the current executable. Allegro game programming library.
SYNOPSIS
#include <allegro.h>
void get_executable_name(char *buf, int size);
DESCRIPTION
Fills `buf' with the full path to the current executable, writing at most
`size' bytes. This generally comes from `argv[0]' but on Unix systems it
tries to get the information from the `/proc' filesystem first, searching
the directories specified in `$PATH' if necessary. If this fails too, it
tries to find the executable name from the output of the `ps' command,
using `argv[0]' only as a last resort if all other options fail. Example:
char name[200];
...
get_executable_name(name, sizeof(name));
allegro_message("Running `%s'\n", name);