extimer
Section: Allegro manual (3)
Updated: version 4.2.2
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NAME
extimer - Using the timer (delays and interrupts). Allegro game programming library.
SYNOPSIS
#include <allegro.h>
Example extimer
DESCRIPTION
This program demonstrates how to use the timer routines.
These can be a bit of a pain, because you have to be sure
you lock all the memory that is used inside your interrupt
handlers. The first part of the example shows a basic use of
timing using the blocking function rest(). The second part
shows how to use three timers with different frequencies in
a non blocking way.
SEE ALSO
END_OF_FUNCTION(3),
END_OF_MAIN(3),
LOCK_FUNCTION(3),
LOCK_VARIABLE(3),
SCREEN_W(3),
allegro_error(3),
allegro_init(3),
allegro_message(3),
clear_to_color(3),
desktop_palette(3),
font(3),
install_int(3),
install_int_ex(3),
install_keyboard(3),
install_timer(3),
key(3),
keypressed(3),
makecol(3),
readkey(3),
rest(3),
screen(3),
set_gfx_mode(3),
set_palette(3),
textprintf_centre_ex(3)