WFMath::ZeroPrimitive

Section: WFMath (3)
Updated: 28 Jul 2009
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NAME

WFMath::ZeroPrimitive - Utility class for providing zero primitives. This class will only work with simple structures such as Vector or Point which provide a m_elem structure. In order for it to access the m_elem structure it must be declared as a friend class of the class it will provide an instance of.

 

SYNOPSIS


#include <zero.h>

 

Public Member Functions


ZeroPrimitive (int dim)
Ctor. An instance of Shape with zero values will be created at construction time.
const Shape & getShape () const
Gets the zeroed shape.  

Detailed Description

 

template<typename Shape> class WFMath::ZeroPrimitive< Shape >

Utility class for providing zero primitives. This class will only work with simple structures such as Vector or Point which provide a m_elem structure. In order for it to access the m_elem structure it must be declared as a friend class of the class it will provide an instance of.

Author:

Erik Hjortsberg <erik@worldforge.org>

 

Constructor & Destructor Documentation

 

template<typename Shape> WFMath::ZeroPrimitive< Shape >::ZeroPrimitive (int dim) [inline]

Ctor. An instance of Shape with zero values will be created at construction time.

Parameters:

dim The dimensions of the shape.

 

Author

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