SDL_GetMouseState

Section: SDL API Reference (3)
Updated: Tue 11 Sep 2001, 22:59
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NAME

SDL_GetMouseState - Retrieve the current state of the mouse  

SYNOPSIS

#include "SDL.h"

Uint8 SDL_GetMouseState(int *x, int *y);  

DESCRIPTION

The current button state is returned as a button bitmask, which can be tested using the SDL_BUTTON(X) macros, and x and y are set to the current mouse cursor position. You can pass NULL for either x or y.  

EXAMPLE

SDL_PumpEvents();
if(SDL_GetMouseState(NULL, NULL)&SDL_BUTTON(1))
  printf("Mouse Button 1(left) is pressed.
");

 

SEE ALSO

SDL_GetRelativeMouseState, SDL_PumpEvents