Inherits QFrame and QMenuData.
A popup menu widget is a selection menu. It can be either a pull-down menu in a menu bar or a standalone context (popup) menu. Pull-down menus are shown by the menu bar when the user clicks on the respective item or presses the specified shortcut key. Use QMenuBar::insertItem() to insert a popup menu into a menu bar. Show a context menu either asynchronously with popup() or synchronously with exec().
Technically, a popup menu consists of a list of menu items. You add items with insertItem(). An item is either a string, a pixmap or a custom item that provides its own drawing function (see QCustomMenuItem). In addition, items can have an optional icon drawn on the very left side and an accelerator key such as" Ctrl+X".
There are three kinds of menu items: separators, menu items that perform an action and menu items that show a submenu. Separators are inserted with insertSeparator(). For submenus, you pass a pointer to a QPopupMenu in your call to insertItem(). All other items are considered action items.
When inserting action items you usually specify a receiver and a slot. The receiver will be notifed whenever the item is selected. In addition, QPopupMenu provides two signals, activated() and highlighted(), which signal the identifier of the respective menu item. It is sometimes practical to connect several items to one slot. To distinguish between them, specify a slot that takes an integer argument and use setItemParameter() to associate a unique value with each item.
You clear a popup menu with clear() and remove single items with removeItem() or removeItemAt().
A popup menu can display check marks for certain items when enabled with setCheckable(TRUE). You check or uncheck items with setItemChecked().
Items are either enabled or disabled. You toggle their state with setItemEnabled(). Just before a popup menu becomes visible, it emits the aboutToShow() signal. You can use this signal to set the correct enabled/disabled states of all menu items before the user sees it. The corresponding aboutToHide() signal is emitted when the menu hides again.
You can provide What's This? help for single menu items with setWhatsThis(). See QWhatsThis for general information about this kind of lightweight online help.
For ultimate flexibility, you can also add entire widgets as items into a popup menu (for example, a color selector).
A QPopupMenu can also provide a tear-off menu. A tear-off menu is a top-level window that contains a copy of the menu. This makes it possible for the user to "tear off" frequently used menus and position them in a convenient place on the screen. If you want that functionality for a certain menu, insert a tear-off handle with insertTearOffHandle(). When using tear-off menus, bear in mind that the concept isn't typically used on Microsoft Windows so users may not be familiar with it. Consider using a QToolBar instead. Tear-off menus cannot contain custom widgets; if the original menu contains a custom widget item, this item is omitted.
menu/menu.cpp is an example of QMenuBar and QPopupMenu use.
See also QMenuBar, GUI Design Handbook: Menu, Drop-Down and Pop-Up, Main Window and Related Classes, and Basic Widgets.
Although a popup menu is always a top-level widget, if a parent is passed the popup menu will be deleted when that parent is destroyed (as with any other QObject).
Warning: Do not open a widget in a slot connected to this signal.
See also aboutToShow(), setItemEnabled(), setItemChecked(), insertItem(), and removeItem().
See also aboutToHide(), setItemEnabled(), setItemChecked(), insertItem(), and removeItem().
See also setAccel(), QAccel, and qnamespace.h.
Normally, you connect each menu item to a single slot using QMenuData::insertItem(), but sometimes you will want to connect several items to a single slot (most often if the user selects from an array). This signal is useful in such cases.
See also highlighted() and QMenuData::insertItem().
Changes the pixmap of the menu item id to the pixmap pixmap. If the item has an icon, the icon is unchanged.
Changes the iconset and text of the menu item id to the icon and text respectively.
Changes the iconset and pixmap of the menu item id to icon and pixmap respectively.
See also removeItem() and removeItemAt().
This functions returns the number of columns necessary.
The receiver's slot (or signal) is activated when the menu item is activated.
See also disconnectItem() and setItemParameter().
All connections are removed when the menu data object is destroyed.
See also connectItem() and setItemParameter().
See also QStyle::drawControl().
This is equivalent to exec(mapToGlobal(QPoint(0,0))). In most situations you'll want to specify the position yourself, for example at the current mouse position:
or aligned to a widget:
exec(QCursor::pos());
exec(somewidget.mapToGlobal(QPoint(0,0)));
Executes this popup synchronously.
Opens the popup menu so that the item number indexAtPoint will be at the specified global position pos. To translate a widget's local coordinates into global coordinates, use QWidget::mapToGlobal().
The return code is the id of the selected item in either the popup menu or one of its submenus, or -1 if no item is selected (normally because the user pressed Esc).
Note that all signals are emitted as usual. If you connect a menu item to a slot and call the menu's exec(), you get the result both via the signal-slot connection and in the return value of exec().
Common usage is to position the popup at the current mouse position:
or aligned to a widget:
exec( QCursor::pos() );
exec( somewidget.mapToGlobal(QPoint(0, 0)) );
When positioning a popup with exec() or popup(), bear in mind that you cannot rely on the popup menu's current size(). For performance reasons, the popup adapts its size only when necessary. So in many cases, the size before and after the show is different. Instead, use sizeHint(). It calculates the proper size depending on the menu's current contents.
See also popup() and sizeHint.
See also activated() and QMenuData::insertItem().
See also changeItem(), text(), and pixmap().
See also QMenuData::setId() and QMenuData::indexOf().
Example: scrollview/scrollview.cpp.
Returns the id of the item at pos, or -1 if there is no item there or if it is a separator.
A menu item is usually either a text string or a pixmap, both with an optional icon or keyboard accelerator. For special cases it is also possible to insert custom items (see QCustomMenuItem) or even widgets into popup menus.
Some insertItem() members take a popup menu as an additional argument. Use this to insert submenus into existing menus or pulldown menus into a menu bar.
The number of insert functions may look confusing, but they are actually quite simple to use.
This default version inserts a menu item with the text text, the accelerator key accel, an id and an optional index and connects it to the slot member in the object receiver.
Example:
QMenuBar *mainMenu = new QMenuBar;
QPopupMenu *fileMenu = new QPopupMenu;
fileMenu->insertItem( "New", myView, SLOT(newFile()), CTRL+Key_N );
fileMenu->insertItem( "Open", myView, SLOT(open()), CTRL+Key_O );
mainMenu->insertItem( "File", fileMenu );
Not all insert functions take an object/slot parameter or an accelerator key. Use connectItem() and setAccel() on those items.
If you need to translate accelerators, use tr() with the text and accelerator. (For translations use a string key sequence.):
fileMenu->insertItem( tr("Open"), myView, SLOT(open()),
tr("Ctrl+O") );
In the example above, pressing Ctrl+O or selecting "Open" from the menu activates the myView->open() function.
Some insert functions take a QIconSet parameter to specify the little menu item icon. Note that you can always pass a QPixmap object instead.
The id specifies the identification number associated with the menu item. Note that only positive values are valid, as a negative value will make Qt select a unique id for the item.
The index specifies the position in the menu. The menu item is appended at the end of the list if index is negative.
Note that keyboard accelerators in Qt are not application-global, instead they are bound to a certain top-level window. For example, accelerators in QPopupMenu items only work for menus that are associated with a certain window. This is true for popup menus that live in a menu bar since their accelerators will then be installed in the menu bar itself. This also applies to stand-alone popup menus that have a top-level widget in their parentWidget() chain. The menu will then install its accelerator object on that top-level widget. For all other cases use an independent QAccel object.
Warning: Be careful when passing a literal 0 to insertItem() because some C++ compilers choose the wrong overloaded function. Cast the 0 to what you mean, e.g. (QObject*)0.
Warning: On Mac OS X, items that connect to a slot that are inserted into a menubar will not function as we use the native menubar that knows nothing about signals or slots. Instead insert the items into a popup menu and insert the popup menu into the menubar. This may be fixed in a future Qt version.
Returns the allocated menu identifier number (id if id >= 0).
See also removeItem(), changeItem(), setAccel(), connectItem(), QAccel, and qnamespace.h.
Inserts a menu item with icon icon, text text, accelerator accel, optional id id, and optional index position. The menu item is connected it to the receiver's member slot. The icon will be displayed to the left of the text in the item.
Returns the allocated menu identifier number (id if id >= 0).
See also removeItem(), changeItem(), setAccel(), connectItem(), QAccel, and qnamespace.h.
Inserts a menu item with pixmap pixmap, accelerator accel, optional id id, and optional index position. The menu item is connected it to the receiver's member slot. The icon will be displayed to the left of the text in the item.
To look best when being highlighted as a menu item, the pixmap should provide a mask (see QPixmap::mask()).
Returns the allocated menu identifier number (id if id >= 0).
See also removeItem(), changeItem(), setAccel(), and connectItem().
Inserts a menu item with icon icon, pixmap pixmap, accelerator accel, optional id id, and optional index position. The icon will be displayed to the left of the pixmap in the item. The item is connected to the member slot in the receiver object.
To look best when being highlighted as a menu item, the pixmap should provide a mask (see QPixmap::mask()).
Returns the allocated menu identifier number (id if id >= 0).
See also removeItem(), changeItem(), setAccel(), connectItem(), QAccel, and qnamespace.h.
Inserts a menu item with text text, optional id id, and optional index position.
Returns the allocated menu identifier number (id if id >= 0).
See also removeItem(), changeItem(), setAccel(), and connectItem().
Inserts a menu item with icon icon, text text, optional id id, and optional index position. The icon will be displayed to the left of the text in the item.
Returns the allocated menu identifier number (id if id >= 0).
See also removeItem(), changeItem(), setAccel(), and connectItem().
Inserts a menu item with text text, submenu popup, optional id id, and optional index position.
The popup must be deleted by the programmer or by its parent widget. It is not deleted when this menu item is removed or when the menu is deleted.
Returns the allocated menu identifier number (id if id >= 0).
See also removeItem(), changeItem(), setAccel(), and connectItem().
Inserts a menu item with icon icon, text text, submenu popup, optional id id, and optional index position. The icon will be displayed to the left of the text in the item.
The popup must be deleted by the programmer or by its parent widget. It is not deleted when this menu item is removed or when the menu is deleted.
Returns the allocated menu identifier number (id if id >= 0).
See also removeItem(), changeItem(), setAccel(), and connectItem().
Inserts a menu item with pixmap pixmap, optional id id, and optional index position.
To look best when being highlighted as a menu item, the pixmap should provide a mask (see QPixmap::mask()).
Returns the allocated menu identifier number (id if id >= 0).
See also removeItem(), changeItem(), setAccel(), and connectItem().
Inserts a menu item with icon icon, pixmap pixmap, optional id id, and optional index position. The icon will be displayed to the left of the pixmap in the item.
Returns the allocated menu identifier number (id if id >= 0).
See also removeItem(), changeItem(), setAccel(), and connectItem().
Inserts a menu item with pixmap pixmap, submenu popup, optional id id, and optional index position.
The popup must be deleted by the programmer or by its parent widget. It is not deleted when this menu item is removed or when the menu is deleted.
Returns the allocated menu identifier number (id if id >= 0).
See also removeItem(), changeItem(), setAccel(), and connectItem().
Inserts a menu item with icon icon, pixmap pixmap submenu popup, optional id id, and optional index position. The icon will be displayed to the left of the pixmap in the item.
The popup must be deleted by the programmer or by its parent widget. It is not deleted when this menu item is removed or when the menu is deleted.
Returns the allocated menu identifier number (id if id >= 0).
See also removeItem(), changeItem(), setAccel(), and connectItem().
Inserts a menu item that consists of the widget widget with optional id id, and optional index position.
Ownership of widget is transferred to the popup menu or to the menu bar.
Theoretically, any widget can be inserted into a popup menu. In practice, this only makes sense with certain widgets.
If a widget is not focus-enabled (see QWidget::isFocusEnabled()), the menu treats it as a separator; this means that the item is not selectable and will never get focus. In this way you can, for example, simply insert a QLabel if you need a popup menu with a title.
If the widget is focus-enabled it will get focus when the user traverses the popup menu with the arrow keys. If the widget does not accept ArrowUp and ArrowDown in its key event handler, the focus will move back to the menu when the respective arrow key is hit one more time. This works with a QLineEdit, for example. If the widget accepts the arrow key itself, it must also provide the possibility to put the focus back on the menu again by calling QWidget::focusNextPrevChild(). Futhermore, if the embedded widget closes the menu when the user made a selection, this can be done safely by calling:
if ( isVisible() &&
parentWidget() &&
parentWidget()->inherits("QPopupMenu") )
parentWidget()->close();
Returns the allocated menu identifier number (id if id >= 0).
Inserts a custom menu item custom with an icon and with optional id id, and optional index position.
This only works with popup menus. It is not supported for menu bars. Ownership of custom is transferred to the popup menu.
If you want to connect a custom item to a slot, use connectItem().
Returns the allocated menu identifier number (id if id >= 0).
See also connectItem(), removeItem(), and QCustomMenuItem.
Inserts a custom menu item custom with optional id id, and optional index position.
This only works with popup menus. It is not supported for menu bars. Ownership of custom is transferred to the popup menu.
If you want to connect a custom item to a slot, use connectItem().
Returns the allocated menu identifier number (id if id >= 0).
See also connectItem(), removeItem(), and QCustomMenuItem.
In a popup menu a separator is rendered as a horizontal line. In a Motif menu bar a separator is spacing, so the rest of the items (normally just "Help") are drawn right-justified. In a Windows menu bar separators are ignored (to comply with the Windows style guidelines).
The handle item is assigned the identifier id or an automatically generated identifier if id is < 0. The generated identifiers (negative integers) are guaranteed to be unique within the entire application.
The index specifies the position in the menu. The tear-off handle is appended at the end of the list if index is negative.
See also setItemChecked().
See also setItemEnabled() and isItemVisible().
Calculates the height in pixels of the menu item mi.
If no parameter has been specified for this item with setItemParameter(), the value defaults to id.
See also connectItem(), disconnectItem(), and setItemParameter().
See also changeItem(), text(), and iconSet().
When positioning a popup with exec() or popup(), bear in mind that you cannot rely on the popup menu's current size(). For performance reasons, the popup adapts its size only when necessary, so in many cases, the size before and after the show is different. Instead, use sizeHint(). It calculates the proper size depending on the menu's current contents.
Example: listviews/listviews.cpp.
See also removeItemAt() and clear().
See also removeItem() and clear().
An accelerator key consists of a key code and a combination of the modifiers SHIFT, CTRL, ALT or UNICODE_ACCEL (OR'ed or added). The header file qnamespace.h contains a list of key codes.
Defining an accelerator key produces a text that is added to the menu item; for instance, CTRL + Key_O produces "Ctrl+O". The text is formatted differently for different platforms.
Note that keyboard accelerators in Qt are not application-global, instead they are bound to a certain top-level window. For example, accelerators in QPopupMenu items only work for menus that are associated with a certain window. This is true for popup menus that live in a menu bar since their accelerators will then be installed in the menu bar itself. This also applies to stand-alone popup menus that have a top-level widget in their parentWidget() chain. The menu will then install its accelerator object on that top-level widget. For all other cases use an independent QAccel object.
Example:
QMenuBar *mainMenu = new QMenuBar;
QPopupMenu *fileMenu = new QPopupMenu; // file sub menu
fileMenu->insertItem( "Open Document", 67 ); // add "Open" item
fileMenu->setAccel( CTRL + Key_O, 67 ); // Ctrl+O to open
fileMenu->insertItem( "Quit", 69 ); // add "Quit" item
fileMenu->setAccel( CTRL + ALT + Key_Delete, 69 ); // add Alt+Del to quit
mainMenu->insertItem( "File", fileMenu ); // add the file menu
If you need to translate accelerators, use tr() with a string:
fileMenu->setAccel( tr("Ctrl+O"), 67 );
You can also specify the accelerator in the insertItem() function. You may prefer to use QAction to associate accelerators with menu items.
See also accel(), insertItem(), QAccel, and QAction.
See also isItemChecked().
See also isItemEnabled().
If any receiver takes an integer parameter, this value is passed.
See also connectItem(), disconnectItem(), and itemParameter().
See also isItemVisible() and isItemEnabled().
See also whatsThis().
See also changeItem(), pixmap(), and iconSet().
When TRUE, the display of check marks on menu items is enabled. Checking is always enabled when in Windows-style.
See also QMenuData::setItemChecked().
Set this property's value with setCheckable() and get this property's value with isCheckable().