use NEXT; package A; sub A::method { print "$_[0]: A method\n"; $_[0]->NEXT::method() } sub A::DESTROY { print "$_[0]: A dtor\n"; $_[0]->NEXT::DESTROY() } package B; use base qw( A ); sub B::AUTOLOAD { print "$_[0]: B AUTOLOAD\n"; $_[0]->NEXT::AUTOLOAD() } sub B::DESTROY { print "$_[0]: B dtor\n"; $_[0]->NEXT::DESTROY() } package C; sub C::method { print "$_[0]: C method\n"; $_[0]->NEXT::method() } sub C::AUTOLOAD { print "$_[0]: C AUTOLOAD\n"; $_[0]->NEXT::AUTOLOAD() } sub C::DESTROY { print "$_[0]: C dtor\n"; $_[0]->NEXT::DESTROY() } package D; use base qw( B C ); sub D::method { print "$_[0]: D method\n"; $_[0]->NEXT::method() } sub D::AUTOLOAD { print "$_[0]: D AUTOLOAD\n"; $_[0]->NEXT::AUTOLOAD() } sub D::DESTROY { print "$_[0]: D dtor\n"; $_[0]->NEXT::DESTROY() } package main; my $obj = bless {}, "D"; $obj->method(); # Calls D::method, A::method, C::method $obj->missing_method(); # Calls D::AUTOLOAD, B::AUTOLOAD, C::AUTOLOAD # Clean-up calls D::DESTROY, B::DESTROY, A::DESTROY, C::DESTROY
In other words, a call to "$self->NEXT::m()" resumes the depth-first, left-to-right search of $self's class hierarchy that resulted in the original call to "m".
Note that this is not the same thing as "$self->SUPER::m()", which begins a new dispatch that is restricted to searching the ancestors of the current class. "$self->NEXT::m()" can backtrack past the current class --- to look for a suitable method in other ancestors of $self --- whereas "$self->SUPER::m()" cannot.
A typical use would be in the destructors of a class hierarchy, as illustrated in the synopsis above. Each class in the hierarchy has a DESTROY method that performs some class-specific action and then redispatches the call up the hierarchy. As a result, when an object of class D is destroyed, the destructors of all its parent classes are called (in depth-first, left-to-right order).
Another typical use of redispatch would be in "AUTOLOAD"'ed methods. If such a method determined that it was not able to handle a particular call, it might choose to redispatch that call, in the hope that some other "AUTOLOAD" (above it, or to its left) might do better.
By default, if a redispatch attempt fails to find another method elsewhere in the objects class hierarchy, it quietly gives up and does nothing (but see ``Enforcing redispatch''). This gracious acquiescence is also unlike the (generally annoying) behaviour of "SUPER", which throws an exception if it cannot redispatch.
Note that it is a fatal error for any method (including "AUTOLOAD") to attempt to redispatch any method that does not have the same name. For example:
sub D::oops { print "oops!\n"; $_[0]->NEXT::other_method() }
To do this, simple invoke the redispatch as:
$self->NEXT::ACTUAL::method();
rather than:
$self->NEXT::method();
The "ACTUAL" tells "NEXT" that there must actually be a next method to call, or it should throw an exception.
"NEXT::ACTUAL" is most commonly used in "AUTOLOAD" methods, as a means to decline an "AUTOLOAD" request, but preserve the normal exception-on-failure semantics:
sub AUTOLOAD { if ($AUTOLOAD =~ /foo|bar/) { # handle here } else { # try elsewhere shift()->NEXT::ACTUAL::AUTOLOAD(@_); } }
By using "NEXT::ACTUAL", if there is no other "AUTOLOAD" to handle the method call, an exception will be thrown (as usually happens in the absence of a suitable "AUTOLOAD").
# A B # / \ / # C D # \ / # E use NEXT; package A; sub foo { print "called A::foo\n"; shift->NEXT::foo() } package B; sub foo { print "called B::foo\n"; shift->NEXT::foo() } package C; @ISA = qw( A ); sub foo { print "called C::foo\n"; shift->NEXT::foo() } package D; @ISA = qw(A B); sub foo { print "called D::foo\n"; shift->NEXT::foo() } package E; @ISA = qw(C D); sub foo { print "called E::foo\n"; shift->NEXT::foo() } E->foo();
then derived classes may (re-)inherit base-class methods through two or more distinct paths (e.g. in the way "E" inherits "A::foo" twice --- through "C" and "D"). In such cases, a sequence of "NEXT" redispatches will invoke the multiply inherited method as many times as it is inherited. For example, the above code prints:
called E::foo called C::foo called A::foo called D::foo called A::foo called B::foo
(i.e. "A::foo" is called twice).
In some cases this may be the desired effect within a diamond hierarchy, but in others (e.g. for destructors) it may be more appropriate to call each method only once during a sequence of redispatches.
To cover such cases, you can redispatch methods via:
$self->NEXT::DISTINCT::method();
rather than:
$self->NEXT::method();
This causes the redispatcher to only visit each distinct "method" method once. That is, to skip any classes in the hierarchy that it has already visited during redispatch. So, for example, if the previous example were rewritten:
package A; sub foo { print "called A::foo\n"; shift->NEXT::DISTINCT::foo() } package B; sub foo { print "called B::foo\n"; shift->NEXT::DISTINCT::foo() } package C; @ISA = qw( A ); sub foo { print "called C::foo\n"; shift->NEXT::DISTINCT::foo() } package D; @ISA = qw(A B); sub foo { print "called D::foo\n"; shift->NEXT::DISTINCT::foo() } package E; @ISA = qw(C D); sub foo { print "called E::foo\n"; shift->NEXT::DISTINCT::foo() } E->foo();
then it would print:
called E::foo called C::foo called A::foo called D::foo called B::foo
and omit the second call to "A::foo" (since it would not be distinct from the first call to "A::foo").
Note that you can also use:
$self->NEXT::DISTINCT::ACTUAL::method();
or:
$self->NEXT::ACTUAL::DISTINCT::method();
to get both unique invocation and exception-on-failure.
Note that, for historical compatibility, you can also use "NEXT::UNSEEN" instead of "NEXT::DISTINCT".
$obj->EVERY::foo();
calls every method named "foo" that the object in $obj has inherited. That is:
use NEXT; package A; @ISA = qw(B D X); sub foo { print "A::foo " } package B; @ISA = qw(D X); sub foo { print "B::foo " } package X; @ISA = qw(D); sub foo { print "X::foo " } package D; sub foo { print "D::foo " } package main; my $obj = bless {}, 'A'; $obj->EVERY::foo(); # prints" A::foo B::foo X::foo D::foo
Prefixing a method call with "EVERY::" causes every method in the object's hierarchy with that name to be invoked. As the above example illustrates, they are not called in Perl's usual ``left-most-depth-first'' order. Instead, they are called ``breadth-first-dependency-wise''.
That means that the inheritance tree of the object is traversed breadth-first and the resulting order of classes is used as the sequence in which methods are called. However, that sequence is modified by imposing a rule that the appropriate method of a derived class must be called before the same method of any ancestral class. That's why, in the above example, "X::foo" is called before "D::foo", even though "D" comes before "X" in @B::ISA.
In general, there's no need to worry about the order of calls. They will be left-to-right, breadth-first, most-derived-first. This works perfectly for most inherited methods (including destructors), but is inappropriate for some kinds of methods (such as constructors, cloners, debuggers, and initializers) where it's more appropriate that the least-derived methods be called first (as more-derived methods may rely on the behaviour of their ``ancestors''). In that case, instead of using the "EVERY" pseudo-class:
$obj->EVERY::foo(); # prints" A::foo B::foo X::foo D::foo
you can use the "EVERY::LAST" pseudo-class:
$obj->EVERY::LAST::foo(); # prints" D::foo X::foo B::foo A::foo
which reverses the order of method call.
Whichever version is used, the actual methods are called in the same context (list, scalar, or void) as the original call via "EVERY", and return:
package Base; sub DESTROY { $_[0]->EVERY::Destroy } package Derived1; use base 'Base'; sub Destroy {...} package Derived2; use base 'Base', 'Derived1'; sub Destroy {...}
et cetera. Every derived class than needs its own clean-up behaviour simply adds its own "Destroy" method (not a "DESTROY" method), which the call to "EVERY::LAST::Destroy" in the inherited destructor then correctly picks up.
Likewise, to create a class hierarchy in which every initializer inherited by a new object is invoked:
package Base; sub new { my ($class, %args) = @_; my $obj = bless {}, $class; $obj->EVERY::LAST::Init(\%args); } package Derived1; use base 'Base'; sub Init { my ($argsref) = @_; ... } package Derived2; use base 'Base', 'Derived1'; sub Init { my ($argsref) = @_; ... }
et cetera. Every derived class than needs some additional initialization behaviour simply adds its own "Init" method (not a "new" method), which the call to "EVERY::LAST::Init" in the inherited constructor then correctly picks up.
It's also too slow (despite caching).
Comment, suggestions, and patches welcome.
Copyright (c) 2000-2001, Damian Conway. All Rights Reserved. This module is free software. It may be used, redistributed and/or modified under the same terms as Perl itself.