#include <Negotiate.h>
Inherited by Atlas::Net::StreamAccept, and Atlas::Net::StreamConnect.
enum State { IN_PROGRESS, SUCCEEDED, FAILED }
virtual State getState ()=0
virtual Codec * getCodec (Bridge &)=0
virtual void poll (bool can_get=true)=0
Negotiation of codecs and filters for an Atlas connection.
non blocking negotiation of Codecs and Filters requires a list of avalable Codecs and Filters, along with the name of sender and a Socket
See also:
Codec
Filter
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