#include <FEncoder.h>
FunkyEncoder (B &b)
EncMap< B, FunkyEncoder > operator<< (const BeginMap &)
Start a message (as a map).
template<typename Arg > FunkyEncoder< B > operator<< (const Arg &a)
If the encoder supports it, send a different kind of message.
B & b
The bridge or encoder that is written to.
See also:
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