#include <Filter.h>
Inherited by Atlas::Filters::Bzip2, and Atlas::Filters::Gzip.
enum Type { CHECKSUM, COMPRESSION, ENCRYPTION }
Filter (Filter *=0)
virtual void begin ()=0
virtual void end ()=0
virtual std::string encode (const std::string &)=0
virtual std::string decode (const std::string &)=0
Atlas stream filter.
Filters are used by Codec to transform the byte stream before transmission. The transform must be invertible; that is to say, encoding a string and then decoding it must result in the original string. Filters can be used for compression, encryption or performing checksums and other forms of transmission error detection. A compound filter can be created that acts like a single filter, allowing various filters to be chained together in useful ways such as compressing and then encrypting.
See also:
Negotiate
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