#include <EncoderBase.h>
Inherited by Atlas::Message::Encoder, and Atlas::Objects::ObjectsEncoder.
EncoderBase (Atlas::Bridge &b)
You will need to implement this in subclasses.
void streamBegin ()
void streamMessage ()
void streamEnd ()
void mapMapItem (const std::string &name)
void mapListItem (const std::string &name)
void mapIntItem (const std::string &name, long i)
void mapFloatItem (const std::string &name, double d)
void mapStringItem (const std::string &name, const std::string &s)
void mapEnd ()
void listMapItem ()
void listListItem ()
void listIntItem (long i)
void listFloatItem (double d)
void listStringItem (const std::string &s)
void listEnd ()
Atlas::Bridge & m_b
The bridge that requests are forwarded to.
Base class forwarding to Atlas::Bridge as skeleton for other encoders.
This class is useful when building your own encoders that work on top of Bridge (hence taking one as an argument).
It forwards all requests to a protected Bridge b, hence you can inherit from it and your encoder can be used as a Bridge (for instance, as argument to another encoder) without you needing to implement all these forwarding requests.
Of course your encoder does not have to inherit from EncoderBase - you could offer a completely different interface from that of bridge.
See also:
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