GS
Section: Ghostscript (1)
Updated: 10 February 2010
Index
Return to Main Contents
NAME
gs - Ghostscript (PostScript and PDF language interpreter and previewer)
SYNOPSIS
gs [ options ] [ files ] ... (Unix, VMS)
gswin32c [ options ] [ files ] ... (MS Windows)
gswin32 [ options ] [ files ] ... (MS Windows 3.1)
gsos2 [ options ] [ files ] ... (OS/2)
DESCRIPTION
The gs (gswin32c, gswin32, gsos2)
command invokes Ghostscript, an interpreter of Adobe Systems'
PostScript(tm) and Portable Document Format (PDF) languages.
gs reads "files" in sequence and executes them as Ghostscript
programs. After doing this, it reads further input from the standard input
stream (normally the keyboard), interpreting each line separately. The
interpreter exits gracefully when it encounters the "quit" command (either
in a file or from the keyboard), at end-of-file, or at an interrupt signal
(such as Control-C at the keyboard).
The interpreter recognizes many option switches, some of which are described
below. Please see the usage documentation for complete information. Switches
may appear anywhere in the command line and apply to all files thereafter.
Invoking Ghostscript with the -h or -? switch produces a
message which shows several useful switches, all the devices known to
that executable, and the search path for fonts; on Unix it also shows the
location of detailed documentation.
Ghostscript may be built to use many different output devices. To see
which devices your executable includes, run "gs -h". Unless you
specify a particular device, Ghostscript normally opens the first one of
those and directs output to it, so if the first one in the list is the one
you want to use, just issue the command
gs myfile.ps
You can also check the set of available devices from within Ghostscript:
invoke Ghostscript and type
devicenames ==
but the first device on the resulting list may not be the default device
you determine with "gs -h". To specify "AbcXyz" as the
initial output device, include the switch
-sDEVICE=AbcXyz
For example, for output to an Epson printer you might use the command
gs -sDEVICE=epson myfile.ps
The "-sDEVICE=" switch must precede the first mention of a file to print,
and only the switch's first use has any effect.
Finally, you can specify a default device in the environment variable
GS_DEVICE. The order of precedence for these alternatives from
highest to lowest (Ghostscript uses the device defined highest in the list)
is:
Some devices can support different resolutions (densities). To specify
the resolution on such a printer, use the "-r" switch:
gs -sDEVICE=<device> -r<xres>x<yres>
For example, on a 9-pin Epson-compatible printer, you get the
lowest-density (fastest) mode with
gs -sDEVICE=epson -r60x72
and the highest-density (best output quality) mode with
gs -sDEVICE=epson -r240x72.
If you select a printer as the output device, Ghostscript also allows you
to choose where Ghostscript sends the output -- on Unix systems, usually
to a temporary file. To send the output to a file "foo.xyz",
use the switch
-sOutputFile=foo.xyz
You might want to print each page separately. To do this, send the output
to a series of files "foo1.xyz, foo2.xyz, ..." using the "-sOutputFile="
switch with "%d" in a filename template:
-sOutputFile=foo%d.xyz
Each resulting file receives one page of output, and the files are numbered
in sequence. "%d" is a printf format specification; you can also use a
variant like "%02d".
On Unix and MS Windows systems you can also send output to a pipe. For example, to
pipe output to the "lpr" command (which, on many Unix systems,
directs it to a printer), use the option
-sOutputFile=%pipe%lpr
Note that the '%' characters need to be doubled on MS Windows to avoid
mangling by the command interpreter.
You can also send output to standard output:
-sOutputFile=-
or
-sOutputFile=%stdout%
In this case you must also use the -q switch, to prevent Ghostscript
from writing messages to standard output.
To select a specific paper size, use the command line switch
-sPAPERSIZE=<paper_size>
for instance
-sPAPERSIZE=a4
or
-sPAPERSIZE=legal
Most ISO and US paper sizes are recognized. See the usage documentation for
a full list, or the definitions in the initialization file "gs_statd.ps".
Ghostscript can do many things other than print or view PostScript and
PDF files. For example, if you want to know the bounding box of a
PostScript (or EPS) file, Ghostscript provides a special "device" that
just prints out this information.
For example, using one of the example files distributed with Ghostscript,
gs -sDEVICE=bbox golfer.ps
prints out
%%BoundingBox: 0 25 583 732
%%HiResBoundingBox: 0.808497 25.009496 582.994503 731.809445
OPTIONS
- -- filename arg1 ...
-
Takes the next argument as a file name as usual, but takes all remaining
arguments (even if they have the syntactic form of switches) and defines
the name "ARGUMENTS" in "userdict" (not "systemdict") as an
array of those strings, before running the file. When Ghostscript
finishes executing the file, it exits back to the shell.
- -Dname=token
-
-
-dname=token
- Define a name in "systemdict" with the given definition. The token must be
exactly one token (as defined by the "token" operator) and may contain no
whitespace.
- -Dname
-
-
-dname
- Define a name in "systemdict" with value=null.
- -Sname=string
-
-
-sname=string
- Define a name in "systemdict" with a given string as value. This is
different from -d. For example, -dname=35 is equivalent to the
program fragment
/name 35 def
whereas -sname=35 is equivalent to
/name (35) def
- -P
-
Makes Ghostscript to look first in the current directory for library files.
By default, Ghostscript no longer looks in the current directory,
unless, of course, the first explicitly supplied directory is "." in -I.
See also the INITIALIZATION FILES section below, and bundled
Use.htm for detailed discussion on search paths and how Ghostcript finds files.
-q
Quiet startup: suppress normal startup messages, and also do the
equivalent of -dQUIET.
- -gnumber1xnumber2
-
Equivalent to -dDEVICEWIDTH=number1 and
-dDEVICEHEIGHT=number2. This is for the benefit of devices
(such as X11 windows) that require (or allow) width and height to be
specified.
- -rnumber
-
-
-rnumber1xnumber2
- Equivalent to -dDEVICEXRESOLUTION=number1 and
-dDEVICEYRESOLUTION=number2. This is for the benefit of
devices such as printers that support multiple X and Y resolutions. If
only one number is given, it is used for both X and Y resolutions.
- -Idirectories
-
Adds the designated list of directories at the head of the
search path for library files.
- -
-
This is not really a switch, but indicates to Ghostscript that standard
input is coming from a file or a pipe and not interactively from the
command line. Ghostscript reads from standard input until it reaches
end-of-file, executing it like any other file, and then continues with
processing the command line. When the command line has been entirely
processed, Ghostscript exits rather than going into its interactive mode.
Note that the normal initialization file "gs_init.ps" makes "systemdict"
read-only, so the values of names defined with -D, -d,
-S, or -s cannot be changed (although, of course, they can be
superseded by definitions in "userdict" or other dictionaries.)
SPECIAL NAMES
- -dDISKFONTS
-
Causes individual character outlines to be loaded from the disk
the first time they are encountered. (Normally Ghostscript loads all the
character outlines when it loads a font.) This may allow loading more
fonts into RAM, at the expense of slower rendering.
- -dNOCACHE
-
Disables character caching. Useful only for debugging.
- -dNOBIND
-
Disables the "bind" operator. Useful only for debugging.
- -dNODISPLAY
-
Suppresses the normal initialization of the output device.
This may be useful when debugging.
- -dNOPAUSE
-
Disables the prompt and pause at the end of each page. This may be
desirable for applications where another program is driving Ghostscript.
- -dNOPLATFONTS
-
Disables the use of fonts supplied by the underlying platform (for instance
X Windows). This may be needed if the platform fonts look undesirably
different from the scalable fonts.
- -dSAFER
-
Disables the "deletefile" and "renamefile" operators and the ability to
open files in any mode other than read-only. This strongly recommended for
spoolers, conversion scripts or other sensitive environments where a badly
written or malicious PostScript program code must be prevented from changing
important files.
- -dWRITESYSTEMDICT
-
Leaves "systemdict" writable. This is necessary when running special
utility programs such as font2c and pcharstr, which must bypass
normal PostScript access protection.
- -sDEVICE=device
-
Selects an alternate initial output device, as described above.
- -sOutputFile=filename
-
Selects an alternate output file (or pipe) for the initial output
device, as described above.
FILES
The locations of many Ghostscript run-time files are compiled into the
executable when it is built. On Unix these are typically based in
/usr/local, but this may be different on your system. Under DOS they
are typically based in C:\GS, but may be elsewhere, especially if
you install Ghostscript with GSview. Run "gs -h" to find the
location of Ghostscript documentation on your system, from which you can
get more details.
- /usr/local/share/ghostscript/#.##/*
-
Startup files, utilities, and basic font definitions
- /usr/local/share/ghostscript/fonts/*
-
More font definitions
- /usr/local/share/ghostscript/#.##/examples/*
-
Ghostscript demonstration files
- /usr/local/share/ghostscript/#.##/doc/*
-
Diverse document files
INITIALIZATION FILES
When looking for the initialization files "gs_*.ps", the files related to
fonts, or the file for the "run" operator, Ghostscript first tries to open
the file with the name as given, using the current working directory if no
directory is specified. If this fails, and the file name doesn't specify
an explicit directory or drive (for instance, doesn't contain "/" on Unix
systems or "\" on MS Windows systems), Ghostscript tries directories in this
order:
- 1.
-
the directories specified by the -I switches in the command
line (see below), if any;
- 2.
-
the directories specified by the GS_LIB environment variable,
if any;
- 3.
-
the directories specified by the GS_LIB_DEFAULT macro in the
Ghostscript makefile when the executable was built. When gs is built
on Unix, GS_LIB_DEFAULT is usually
"/usr/local/share/ghostscript/#.##:/usr/local/share/ghostscript/fonts"
where "#.##" represents the Ghostscript version number.
Each of these (GS_LIB_DEFAULT, GS_LIB, and -I parameter)
may be either a single directory or a list of directories separated by
":".
ENVIRONMENT
- GS_OPTIONS
-
String of options to be processed before the command line options
- GS_DEVICE
-
Used to specify an output device
- GS_FONTPATH
-
Path names used to search for fonts
- GS_LIB
-
Path names for initialization files and fonts
- TEMP
-
Where temporary files are made
X RESOURCES
Ghostscript, or more properly the X11 display device, looks for the
following resources under the program name "Ghostscript":
- borderWidth
-
The border width in pixels (default = 1).
- borderColor
-
The name of the border color (default = black).
- geometry
-
The window size and placement, WxH+X+Y (default is NULL).
- xResolution
-
The number of x pixels per inch (default is computed from WidthOfScreen
and WidthMMOfScreen).
- yResolution
-
The number of y pixels per inch (default is computed from
HeightOfScreen and HeightMMOfScreen).
- useBackingPixmap
-
Determines whether backing store is to be used for saving display window
(default = true).
See the usage document for a more complete list of resources. To set these
resources on Unix, put them in a file such as "~/.Xresources" in the
following form:
Ghostscript*geometry: 612x792-0+0
Ghostscript*xResolution: 72
Ghostscript*yResolution: 72
Then merge these resources into the X server's resource database:
% xrdb -merge ~/.Xresources
SEE ALSO
The various Ghostscript document files (above), especially Use.htm.
BUGS
See http://bugs.ghostscript.com/ and the Usenet news group
comp.lang.postscript.
VERSION
This document was last revised for Ghostscript version 8.71.
AUTHOR
Artifex Software, Inc. are the primary maintainers
of Ghostscript.
Russell J. Lang, gsview at ghostgum.com.au, is the author of
most of the MS Windows code in Ghostscript.